Leo's github page
CSP 2022 Tri 3
Project maintained by lleosunn
Hosted on GitHub Pages — Theme by mattgraham
5.1 Beneficial and Harmful Effects
Notes
- People create computing innovations
- The way people complete tasks often changes to incorporate new computing innovations
- Not every effect of a computing innovation is anticipated in advance
- A single effect can be viewed as both beneficial and harmful by different people or even by the same person
- Advances in computing have generated and increased creativity in other fields such as medicine, engineering, communications, and the arts
- Responsible programmers try to consider the unintended ways their computing innovations can be used and the potential beneficial and harmful effects of these new uses
- It is not possible for a programmer to consider all the ways a computing innovation can be used
- Rapid sharing of a program or running a program with numerous users can result in significant impacts beyond the intended purpose or control of the programmer.
Actions
Come up with three of your own Beneficial and corresponding Harmful Effects of Computing
Beneficial effects: faster communication, organization of data and information, gaming
Negative effects: cyberbullying, information can be misused, addiction
Talk about dopamine issues above. Real? Parent conspiracy? Anything that is impacting your personal study and success in High School?
Dopamine is basically instatenous pleasure. Some actions that give me a dopamine rush are gaming, eating snacks, and looking at social media. However these actions can be very addicting and have a negative impact in my highschool life.